iPhone/iPad iOS music making app round-up: Week 23
The next generation
iOS apps may still primarily be used for casual music making or as scratchpads, but with the launch of Intua’s BeatMaker 2 (see below), it looks like we’ve now got another viable platform for end-to-end production.
What’s more, with speculation mounting that a powered-up iPad 2 is already in production, even more capable apps will surely be on the way soon. Good times.
The best iPhone music making apps
The best iPad music making apps
If you've got a new iOS app, make sure you let us know about it by emailing musicradar.pressreleases@futurenet.com with all the details.
NEXT: Intua BeatMaker 2
Intua BeatMaker 2, £11.99
We’ve been waiting for a new all-in-one music production app to rival Blip Interactive’s NanoStudio, and this second version of Beatmaker might just be it. Featuring a drum machine, keyboard sampler, sequencer, wave editor, mixer and its own soundbank, it’s a serious iOS studio. Check out the demo video.
Konkreet Labs Konkreet Performer, £14.99
We’re getting used to seeing iPad synths with innovative interfaces, but this is a convention-defying controller app. Instead of knobs, faders and the like, the idea is that you tweak your PC/Mac instruments using ‘abstract objects’. Konkreet Performer users OSC at the moment but native MIDI support is on the way.
Birnimal APP robick, £1.79
A curious audio player that may also help your music making. Why? Because it enables you to repeat sections of a track and play them in different keys and at different tempi. There’s also a reverse option and 3-band EQ, though it isn’t clear whether or not robick has access to the iPod music library.
Liked this? Now read: The best iPhone music making apps and The best iPad music making apps
I’m the Deputy Editor of MusicRadar, having worked on the site since its launch in 2007. I previously spent eight years working on our sister magazine, Computer Music. I’ve been playing the piano, gigging in bands and failing to finish tracks at home for more than 30 years, 24 of which I’ve also spent writing about music and the ever-changing technology used to make it.