Stuck for ideas? Audiomodern’s Riffer can create melodies, basslines and beats for you
An automatic MIDI pattern generator for PC, Mac and iOS
Described as a creative MIDI sequencer, Audiomodern’s Riffer is a plugin and iOS app that can automatically generate patterns that can then be fed to your software and hardware synths.
Naturally, you do have some control over the MIDI data that Riffer spits out. You can choose from more than 50 scales and adjust your pattern’s complexity and start/end points. Other tweakable parameters include transpose, motion and number of measures, and it’s even possible to make Riffer run endlessly by selecting the Infinity mode.
Once you’ve refined your MIDI patterns they can be dragged and dropped into your DAW if you’re using the plugin version. On iOS, you can send MIDI over WiFi or select CoreMIDI to feed other apps or compatible hardware. Audiomodern believes that Riffer has the potential to be used both in the studio and for live performance.
You can find out more on the Audiomodern website. The plugin version of Riffer is available for PC and Mac in VST/AU formats and currently costs €39 (regular price is €49), and you can also download a demo. The iOS version costs $6.99/£6.99 and is available on the Apple App Store.
Audiomodern Riffer features
- Generate Random Riffs
- Everything is Synced to your Host tempo
- 53 Scales included from Western to Eastern
- Choose the number of notes generated in the Sequence
- Generate pattern Pitch, Duration & Volume per note
- Tile or Sustain Paused Notes
- Quick-Export MIDI pattern
- Quick Transpose whole pattern
- Choose Quantization settings
- Shuffle & Shift Mode
- Infinity Mode
- Sequence Motion Settings
- Choose Number of Steps
- Customizable Sequence Range
- Save & Load your own patterns
- Send MIDI to any Device, Software & Hardware
- No Two Patterns will Ever be the Same
- The only Plugin available of its kind!
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I’m the Deputy Editor of MusicRadar, having worked on the site since its launch in 2007. I previously spent eight years working on our sister magazine, Computer Music. I’ve been playing the piano, gigging in bands and failing to finish tracks at home for more than 30 years, 24 of which I’ve also spent writing about music and the ever-changing technology used to make it.