Apple iPhone X: is it worth it for music makers?
Find out what £999/$999 gets you
The worst kept secret in technology is out: Apple has revealed the iPhone X, its new flagship mobile handset. It is, by all accounts, a stunner, with an all-glass design and front panel that’s pretty much all screen. The company has also unveiled the iPhone 8, and incremental update of the iPhone 7, but the X is the iOS device that’s grabbing all the headlines.
Despite having a 5.8-inch AMOLED display, the iPhone X’s edge-to-edge design means that this is actually a smaller phone than one of Apple’s Plus-size models, making it easier to hold. It features a ‘Super Retina Display’ with 2436 x 1125 resolution, and you’ll be able to charge it wirelessly via the new optional AirPower pad.
Spec-wise, you’re looking at an A11 Bionic chipset with a six-core processor, and the speculation is that there’ll be 3GB of RAM inside. There’s no longer a home button - its functions have been replaced with a series of gestures - and Face ID is used instead of Touch ID. There’s a redesigned 12MP dual-lens camera, and a 7MP front-facing camera for Portrait Mode selfies.
As far as battery life goes, Apple says that the iPhone X will last two hours longer than the iPhone 7, and there’s a fast charging option if you buy a special adapter.
The downside to all of this is that the iPhone X starts at £999/$999 for a 64GB model, rising to an eye-watering £1,149/$1,149 for 256GB of storage. We don’t doubt that using the phone will be a great experience, but there will be those who baulk at the idea of paying more for their mobile than they did their laptop.
As a side note, if you want a more affordable iPhone that can run music making apps, you might like to consider the iPhone 6s, which now starts at £449/$449 for the 32GB model. It might only have a 4.7-inch display and an older processor, but it’s still perfectly capable, and has the added advantage of a headphones socket.
Find out more on the Apple website. Pre-orders for the iPhone X start on 27 October and it'll be available on 3 November.
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I’m the Deputy Editor of MusicRadar, having worked on the site since its launch in 2007. I previously spent eight years working on our sister magazine, Computer Music. I’ve been playing the piano, gigging in bands and failing to finish tracks at home for more than 30 years, 24 of which I’ve also spent writing about music and the ever-changing technology used to make it.